What She Carried Quotidian Politics of Partition

What She Carried Quotidian Politics of Partition

Independant Project

Nova

Client

VR Design · Participatory Research · Immersive Storytelling

Jimmy Wood

Role

Thesis Project · VR Design · Participatory Research · Immersive Storytelling

Industry

2024

Year

Year

What She Carried is a research-driven immersive VR experience exploring generational trauma, memory, and identity through the objects carried across the 1947 Partition of British India. The project reframes history through intimate oral narratives and symbolic artifacts restoring emotion and nuance to stories often reduced to numbers.


Through participatory interviews with families across Pakistan, India, and Bangladesh, I gathered stories tied to everyday objects - keys, shawls, photos - as vessels of memory. These became the foundation for an embodied experience that blends:

  • 3D storytelling and scene design
    Using Unity and photogrammetry, I created a surreal but grounded space where users move through suspended moments anchored in personal artifacts.

  • Spatial sound and oral history
    Integrated multichannel audio from interviews and ambient soundscapes to evoke affective depth and presence.

  • Trauma-informed design principles
    Instead of reenacting violence, the experience honors silence, absence, and fragmented memory - acknowledging what was carried, and what couldn’t be.

At its core, What She Carried is an act of speculative remembrance. It challenges linear, archival versions of history and offers a space for reflection, empathy, and intergenerational healing.