Client
Role
Fabrication // Game Design
Industry
Year
It’s Raining Vegetables! is a fast-paced collaborative arcade game created as part of The New Arcade course at NYU. Set in a whimsical universe where entire cities are made of food, the game invites players to collect nourishing ingredients while dodging toxic ones - all to protect their tiny companion, Jello, from culinary doom.
I contributed to the development of the game’s narrative and mechanics, focusing on:
Worldbuilding & Narrative Design
Created a playful lore around food-themed rival cities and designed storytelling arcs tied to ingredients and consequences.Gameplay & Interaction Mechanics
Designed reward-penalty logic based on food types, player actions, and timing to heighten engagement and difficulty.Cabinet Interface Concept
Helped shape the visual identity and layout of the physical arcade cabinet for intuitive and joyful player interaction.
The project reimagines arcade gaming as a chaotic, sensory-rich space that blends storytelling, physical design, and collaborative action — all wrapped in food-fueled fun.